Combat Orders

Offensive & Defensive Orders

Offense Defense
Maneuver Evasive Pattern ####
…aggro …safety
Combat Range is within 5000 of enemy

Offensive / Attack Maneuvers
Delta # are Beam-range
Echo # are Mine Runs
Omega # are long-range attacks

  • Delta 1 : Beam Firing Pass – Priority Targets Outer/Weak Enemies {manv+beam}
  • Delta 2 : Beam Close Engage – {beam}
  • Delta 3 : Beam + Torp Close Engage – {beam+torp}
  • Echo 1 : Beam + Mine drop thru enemy – {shield+manv}
  • Echo 2 : Beam + Mines drop thru enemy – {shield+manv}
  • Omega 1 : Torpedo Attack – {torp}
  • Omega 2 : Nuke + Torpedo Attack – {torp}
  • Omega 3 : EMP + Nuke + Torpedo Attack – {torp}

Defensive / Evasive Patterns

  • Gamma 1 : Avoid Hits {manv+impulse}
  • Gamma 2 : No Hits {manv+impulse}
  • Theta 1 : Attack drones/torp/fighters {}
  • Theta 2 : Protect Allies + Attack drones/torp/fighters {}

 

Jump Drive Maneuvers

  • Beta 1 – Position the ship out of the enemy firing arch, Power to maneuvering
  • Beta 2 – Position the ship out of the enemy firing arch, Power to maneuvering & beams
  • Beta 3 – EMP first, then close and keep ship out of the enemy firing arch, Power to maneuvering & beams
  • Alpha 1 – Reverse facing the enemy, power to beams
  • Alpha 2 – Reverse facing the enemy, power to beams & forward shields
  • Alpha 3 – Reverse facing the enemy, Launch EMP, power to beams & forward shields