{hosts / locations}
- Tucson, Az
- Tucson Comic-Con: 2017
- RinCon: 2017
- Rita Ranch Self Storage:2016+2017
- Isle of Games: 2016
- Xerocraft: 2015
- MakerHouse: 2014
If (you'd like to host the TucsonStarNavy) :
- a single event.
- recurring events (monthly, bi-monthly, etc.)
- as a "home base" (semi-permanent, bridge build)
feed
our bridge
Bridge
using (current) version 2.6.0
Artemis Spaceship Bridge Simulator – 2.6.0
Artemis Spaceship Bridge Simulator – 2.6.0
hardware
So far…
- 3 x DMX PAR can lights
- 2 x USB <> DMX Adapters (‘Entec Open DMX’ dongle, + generic)
- Server : Mainscreen
- Windows 7 with Mouse & Keyboard
- …
- 5 x Consoles : Stations
- Linux Mint, with Artemis via ‘Playonlinux’
- 4 x IR-based touch-screen displays (VGA or DVI) via USB
- Helm: 2 x Flight sticks (one force-feedback)
- LCD Monitor, Keyboard, Mouse
- …
Wishlist
- Projector and Screen OR ~40″ Monitor (DVI)
- Walls (cubicle?)
- Floor (raised?)
- Custom Consoles
- v.1 : USB keyboard hacks?
- v.2 : stations with buttons
- 5 x Chairs (one Command)
- Misc:
- Cardboard Tubes
- Plexi
- Wood + MDF
- Steel?
- Paint?
crew
Crew
join a crew…
{captain} {helm} {engineering} {comms} {weapons} {science} {fighter(s)}
Crew Consoles/Stations
- CAPTAIN: The Captain (if available) is in charge and may or may not have a designated screen/station. B.Y.O.C.
- COMMS: The communications station (if available) is responsible for RED ALERT, and all communications outside the bridge, i.e. stations, friendly ships, and enemies.
- ENGINEERING: The engineering station (if available) is primarily responsible for energy/power distribution across the ship as well as Damage Control / Repairs to any damage to ship’s systems or hull.
-
HELM: The helm is to control the ship’s movements around/thru the current sector’s space.
- SCIENCE: The science station is to identify risks and resources available in the range of the ship’s sensors.
- WEAPONS/TACTICAL: The weapons or tactical station (if available) is responsible for beams and torpedoes during combat.
- FIGHTERs: Any fighters available are to defend and attack their ship.
- Red Shirts (extras, RP away team): The extras (if available) are to be determined…